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2008-08-13, 03:28 PM | #1 |
Live and learn. And take very careful notes!
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Wii slow connected at wide screen telly
Oke for the ones who have a wii game puter here and a wide screen, my daughther keeps complaining that "guitar hero" game is slow reacting on the wide screen, anyone who has experience with that, should i buy a new cable to connect the wii with it, or is it just the facted she has to get used to the big screen, she keeps nagging the guitar thing reacts to slow on the screen? beats me , any advice on that one?
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2008-08-13, 03:40 PM | #2 |
rifuckingdiculous
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I noticed the same thing on my Xbox when I first got my widescreen LCD TV trying to play Halo 2. Since then I just stick to playing video games on an old CRT TV.
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2008-08-13, 03:54 PM | #3 |
Live and learn. And take very careful notes!
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ah, oke, i also readed on google that the wii is delivered with a low quality cable, so maybe a new cable to connect will help? if i see the ads on telly when played on a wii or xbox you always see them connected to a wide screen so this problem can be resolved....i hope|shocking|
Last edited by stuveltje; 2008-08-13 at 03:56 PM.. |
2008-08-13, 04:20 PM | #4 |
a.k.a. Sparky
Join Date: Sep 2004
Location: West Palm Beach, FL, USA
Posts: 2,396
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I am not sure it is the cable - while the signal is digital going from HD to the TV, I believe HD broadcasts are one-way and there is no signal handshake or two-way communication. What that means is, a low quality cable shouldn't slow down things -- a low quality cable would result in parts of the image missing.
If you look at the amount of data required for an SDTV signal, 480i, which sends 240 lines of data every other frame refresh. In order to do 480p, progressive, where every line of the broadcast is sent every refresh, it requires twice as much computing power. That's for a 4:3 broadcast -- I am not sure of the technical difference between PAL and NTSC, but, its a fairly close comparison. NTSC is 720 pixels wide by 480 pixels high. When you move up to 1080i or 1080p, you are significantly increasing the number of pixels that need to be sent to 1920 pixels wide by 1080 pixels high. An HDTV broadcast is roughly 6 times as much data as the older SDTV. So, I think the issue MIGHT be that the graphics processor is fine for handling older SDTV, but, in times of very high activity or a lot of graphic motion, you might be overtaxing the cpu. Of course, I could be wrong.
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2008-08-13, 05:26 PM | #5 |
I can now put whatever I want in this space :P
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I have to read the whole thing to leave an opinion that's actually on topic, don't I?
Oh well, I guess this is just gonna be one of those spam posts: MAKE SURE YOUR KIDS USE THE SAFETY STRAP while playing with the WII. I remember reading a post not long ago about a big plasma getting re-designed with a hole smack in the middle from a wii wireless joystick thingy.
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2008-08-13, 05:36 PM | #6 | |
Live and learn. And take very careful notes!
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2008-08-13, 06:34 PM | #7 |
NO! Im not a female - but being a dragon, I do eat them.
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GO into the game setup/options for guitar hero (not for the wii) and calibrate the lag for the guitar hero guitar -there is an option within the game for that calibration) - should fix the problem - and just to verify make sure that you have the wii console set for 480p and not 480i in the console video settings
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2008-08-13, 06:54 PM | #8 | |
Live and learn. And take very careful notes!
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2008-08-13, 07:21 PM | #9 |
I want to set the record straight - I thought the cop was a prostitute
Join Date: Jun 2008
Posts: 293
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A lag could also be batteries running low on the wiimote - it would be a huge coincidence, but something to consider!
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2008-08-13, 07:37 PM | #10 |
Live and learn. And take very careful notes!
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i will keep that in the back of my head, but i wonder if my daughter will, she hate the fact that she cant play online the way it is now.
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2008-08-13, 07:45 PM | #11 |
NO! Im not a female - but being a dragon, I do eat them.
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In guitar hero the game - under options - select video - screen comes up to set calibration lag - and then hit calibrate and it will set the delay for the widescreen - the guitar hero games understand that there can be around a 35 millisecond lag (which is normal for a widescreen lcd or hd tv) and the default lag setting is 0 milliseconds.
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2008-08-13, 07:48 PM | #12 | |
Live and learn. And take very careful notes!
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2008-08-13, 08:34 PM | #13 |
If there is nobody out there, that's a lot of real estate going to waste!
Join Date: Dec 2003
Posts: 2,177
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A little more here.
http://answers.yahoo.com/question/in...5232937AA6re1U |
2008-08-28, 12:19 PM | #14 |
Live and learn. And take very careful notes!
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just an quick update and to thank Linkster and Tickler( in that post of yahoo is also ment about the whammy thing dont responde, there is no solution for that one mentioned there, but what Linkster said before will fix all also the whammy thing), yep i did all and all works fine again! Thank you for the help!!!!
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