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Old 2011-11-10, 10:56 PM   #1
Cleo
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Silverlight is just a Flash clone from what I understand. Netflix uses it to stream their movies.

I seem to remember that they went with Silverlight because it supports DRM. I think before that it was WMP and switched to Sliverlight so that Macs could use it too.

Can html5 support DRM?
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Old 2011-11-11, 12:02 PM   #2
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Quote:
Originally Posted by Cleo View Post
Can html5 support DRM?
HTML5 doesn't. However, it is the video codec that does - and WebM does have some of the hooks in it to handle it.

HTML5 would just call <video='asdasdfa'/> and it would be up to the video codec to determine whether it needed DRM. Almost all of the video containers, i.e. .mp4, .wmv have the ability to do DRM.

The thing that many people are complaining about at this point is that HTML5 games (a huge industry) have their source in the open (even if obfuscated). Flash game designers appear to be disappointed that their work will be able to be read and critiqued, making communications with the server easier to decode and possibly fake/automate. That might eliminate a lot of the client/server poker clients and push them to be webapp/server based.
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Old 2011-11-15, 04:07 PM   #3
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So - if I only want to encode one version of a video, is the best approach to do it as an MP4, then in HTML5 to use that in the video tag and fall back to flash with say, the JW player?
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Old 2011-11-15, 05:05 PM   #4
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Originally Posted by redwhiteandblue View Post
So - if I only want to encode one version of a video, is the best approach to do it as an MP4, then in HTML5 to use that in the video tag and fall back to flash with say, the JW player?
Encode it as a h.264 video in a mp4 wrapper and use JW Player to call up the file.
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Old 2011-11-18, 12:36 PM   #5
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Interesting article about Silverlight, I think there is news more current as well, I've got to look it up as I remember hearing they were not updating for Silverlight
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